UI Integration // Zephyr Editor

Welcome back to the Game Engine Series! In this video, we integrate a UI library into our Game Engine to have a true UI. We will implement Framebuffers and integrate the zGUI UI library into our project. 📚 Topics Covered: Framebuffers UI Library Integration Come watch me stream engine development live on Twitch   / pokelego_dev   🔗 Links: Zimp Repo ► https://github.com/Zephyr-Engine/zimp Runtime Repo ► https://github.com/Zephyr-Engine/zeph... Sandbox Repo ► https://github.com/Zephyr-Engine/zeph... Discord ►   / discord   X ► https://x.com/pokelego_dev Previous Video ►    • Asset Manager // Zig Game Engine Series   🖥️ Equipment: Shure MV6 Microphone: https://amzn.to/49rRfre Logitech G903: https://amzn.to/4pxNera 32" 4K Monitor: https://amzn.to/4jDLbka Lightbar: https://amzn.to/49xTeKA Elgato Camlink: https://amzn.to/4jU106B 1TB SSD: https://amzn.to/4jxPFsp Camera Tripod: https://amzn.to/3Ldr2Vs Camera SSD: https://amzn.to/3NDKpYk 0:00 Intro 0:49 Code Overview 2:47 Framebuffers 10:18 Integrate zGUI 21:00 Outro Attributions: https://www.flaticon.com/free-icon/ux... Music I use: Bensound License code: 8LDV4HESGZFJUL96 Artist: : Lunar Years #GameDev #Zig #GameEngine #Programming