TUTORIAL | The New Redshift Subsurface Scattering looks SO REAL!
In this video, Chad Ashley shows Nick Campbell how to use the new Random Walk Sub Surface Scattering in the latest version of Redshift for Cinema 4D. It’s super easy to use and creates incredibly realistic translucent effects in your C4D Renders. Download The 3D Scan Used in this tutorial here - https://threedscans.com/ CREATE BEAUTIFUL RENDERS IN LESS TIME. Join our growing Plus community and get ALL of our award-winning plugins, materials, and professional training in one place. *Join Plus:* https://bit.ly/2LEeRlF JOIN OUR DISCORD / discord https://www.onetail.org/ LOOKING FOR MORE TRAINING? Check out our free tutorials page: http://bit.ly/gsg-tuts FOLLOW US: Website - http://bit.ly/gsg-site Blog - http://bit.ly/gsg-blog Twitter - https://bit.ly/2JncNIW Instagram - https://bit.ly/2q7tZtJ Facebook - https://bit.ly/2q8Gy7j

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