Developing My N64 Inspired Game
Trinity 64 is an Action/Adventure Zelda-like Souls-like Monster Tamer inspired by Ocarina of Time, Dark Souls, Elden Ring, and Twilight Princess. Business Email: [email protected] STEAM PAGE for Wishlists! https://store.steampowered.com/app/38... Tarro57 Channel: @Tarro57 (Composer) Pocket Enix Channel: @pocketenix3d (3D Modeler) Gym Leader Ed Channel: @GymLeaderEd (Monster Taming News) PATREON for anyone who wants to support and see behind the scenes weekly devlogs! https://www.patreon.com/Trinity64Game... DISCORD for anyone who wants to be a part of a small community around the game! / discord Thanks so much for your support towards Trinity 64! :D Music: Zelda / Trinity 64 / Hell is Us

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Another Year Developing My N64-Inspired Game

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The Hidden World Edges of Zelda Games

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I Outsmarted Pro Car Thieves

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Understanding The PS1 Aesthetic

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I Analysed 62,000 Indie Developers. Here's What Actually Predicts Success

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I Played The Highest Rated Steam Games

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ChatGPT vs Grok Make Doom

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Improving the Combat of my N64 Inspired Game

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I Spent 5 Years Building a Voxel Survival Game Where the World Is a Planet

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How I Created Textures for My N64 Inspired Game

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I Fully Completed EVERY Plants vs. Zombies Game...

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Gyms, Zoos, and Museums: Your documentation should be in-game

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I Spent 30 Days in a Dead MMO (and it was amazing)

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Hacking Super Mario So It’s All One Long Level

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Zeldalike Development | Getting Started in Godot

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Mojang's AI Banned Me From My Singleplayer World

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How To Make A Big Game (Alone)

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Beating every possible game of Pokemon Platinum at the same time

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I playtested my game...It was broken.

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