Dangerous Right Wing Extremist... Nerds? (Leaflit Deep Lore)
Malcolm and Simone Collins sit down with Leaflit Mitsuha (slime-girl VTuber, guild receptionist, and master worldbuilder) for a deep dive into her massive collaborative TTRPG universe in the Lyrian Chronicles / Angel's Sword RPG. From 10+ years of running campaigns born out of depression, to building a live-service West Marches-style canon campaign with 140+ players, to magic systems, corrupted zones, divine power through belief, player-driven politics, fiend drama, and how AI is supercharging communal storytelling — this is one of the nerdiest, most optimistic conversations we've ever had. We explore how online communities are prototyping the future of entertainment, why "cringe but free" vitalism beats shame culture, the power of shared worlds vs. solo gaming, and why asynchronous friendships and player agency matter more than ever. If you love worldbuilding, anime-inspired lore, tabletop RPGs, VTubers, AI creativity, or just watching smart people geek out — this one's for you. Leaflit returns to Based Camp and we go full lore mode. Buckle up. → Join the Angel's Sword RPG: https://rpg.angelssword.com → Leaflit's Patreon for the big campaign: (link in her description) → Leaflit & Asari on YouTube/Twitch: @LeaflitAsari → If you're interested in joining the Mirane Campaign you can find it on the Patreon for the game (This is how they fund development, since it's free to play): https://www.patreon.com/c/angelssword... Timestamps below. Like, subscribe, and drop your favorite piece of Leaflit lore or worldbuilding question in the comments! #BasedCamp #Leaflit #Worldbuilding Timestamps 00:00:00 – Intro & Why Leaflit is one of Malcolm's top news sources (anime characters as trusted journalists) 00:01:00 – Sky Brown, kids thinking animated characters aren't "real," and explaining online friends 00:02:00 – Mac & cheese with black pepper + chaotic kitchen talk 00:03:00 – Leaflit's rise as a right-wing streamer & her explosive growth 00:04:00 – The birth of her world & the massive 140+ player canon campaign 00:05:00 – From depression-fueled 14,000+ hours of tabletop to building an empire 00:07:00 – Leaflit's character: half-slime, half-fae kymera & how she started as an NPC guild receptionist 00:09:00 – The Adventuring Guild setup & why the receptionist runs the lore 00:10:00 – Multiple timelines in one continuous world + logistics of huge multiplayer campaigns 00:11:00 – West Marches style, the Astro Line irradiated zone, and corrupted anomalies (SCP vibes) 00:15:00 – Magic systems explained: Arcane, Artifice, Divine (belief = power), and body augmentation 00:17:00 – Mining magic like fossil fuels, Divine Arms, and trying to "break" the system 00:22:00 – Why female characters can fight on equal footing (lore justification) 00:25:00 – Soul cores, ambient magic, killing gods for power, and Warhammer 40k parallels 00:30:00 – Current in-game politics: Mera outpost, Astro Relics, factions clashing, and the mysterious Director 00:34:00 – "Double Heavy Attack" meme song, AI-generated character songs, and cultural shifts 00:41:00 – Heavy AI use in art, music, and rapid worldbuilding (why commissions can't keep up) 00:49:00 – Fiends are canonically evil... but players still befriend them (Mass Effect genophage energy) 00:53:00 – Permadeath, AI vigils for fallen characters, and emotional investment 00:55:00 – Historical parallels (Brontë sisters' fantasy worlds) and the future of interactive entertainment 00:59:00 – The witch who almost ended the game, elections, death games, and plushies 01:05:00 – Future plans, independent campaigns, and inspiring better worldbuilding 01:08:00 – The cultural importance of these online communities (4chan → memes → politics → this?) 01:16:00 – Leaflit's personal story, depression lifting, Sky Brown, and reluctant main character energy 01:20:00 – Purpose, objective functions, why "cringe but free" matters, and anti-influencer thinking 01:30:00 – Societal loss of purpose scaffolding, dystopias, and raising kids in fantasy worlds 01:36:00 – Wrapping up, merch/plushies, and plans for future collabs

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I talked to Malcolm Collins from Based Camp [Full Conversation]

