Coding a Complete Chess Game AI With Python (Part 1) | PVP Game Mode
In this tutorial I will show how to code a fully functional chess game from scratch, with both player vs player and artificial intelligence game modes, using object-oriented programming, the minimax algorithm, Python and its Pygame module. LINKS: 😺 GitHub Repo: https://github.com/AlejoG10/python-ch... Part 2 (AI Game mode): Soon... Windows Setup: • How to Install Python + PIP + Sublime Text... Mac Setup: • How to Install Python + PIP + Sublime Text... FOLLOW FOR MORE: 💥 GITHUB: https://github.com/AlejoG10 💥 INSTAGRAM: / coding_sp0t ⏱ TIMESTAMPS ⏱ 00:00 Introduction 4:34 Game Structure (UML) 17:13 Initial Setup 24:42 Rendering Board 31:31 Console Board 39:02 Creating Pieces 1:07:50 Dragger 1:37:07 Checking Valid Moves 3:01:36 Moving Pieces 3:37:36 Game Design Config 4:10:21 Restart Function 4:12:14 Pawn Promotion 4:17:09 Castling 4:33:18 Game Checks 4:58:32 En Passant 5:35:05 Castling Bug 5:36:23 End

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