Add Random "Bored" Idle Animations to Your Character (Unity Tutorial)

In this Unity game development tutorial we're to going look at how we can add a bit more personality to a character, by playing random "Bored" animations after they’ve been left idle for a period of time. We'll start by downloading several animations to play when the character becomes bored. We'll then look at how to use a Blend Tree combined with a State Machine Behaviour Script, to transition to these animations at random after a period of idle time. The project files are available to our patrons here: ►   / 65535482   Want to follow along? This project is a good starting point ►   / 62683553   The full script for this tutorial can be found here ► https://dotnetfiddle.net/ANF7BZ Help support our work: ► Patreon:   / ketragames   ► Ko-fi: https://ko-fi.com/ketragames Follow us: ► Ketra Games: http://www.ketra-games.com ► Patreon:   / ketragames   ► Twitter:   / ketragames   ► Facebook:   / ketragames   Introduction - 0:00 Getting Bored Character Animations from Mixamo - 00:41 Configuring the Bored Idle Animations - 2:18 Setting up the Idle Blend Tree - 3:43 Adding a State Machine Behaviour Script to Randomly Select a Bored Animation - 5:58 Improving the Transitions between Idle Animations - 10:36 Summary - 14:59 #KetraGames #LearnUnity #UnityTutorials #UnityTips