I Created a Labyrinth That Could Consume an Entire Campaign
Making a megadungeon doesn't have to be a massive, labyrinthine task: your dungeons and your fantasy city encounters have be made so easy and so much more interesting. Creating an undercity is the ultimate task in megadungeon creation, and I have just levelled it up. CHAPTERS: 00:00 - Start 01:40 - Layers of Dungeons 06:05 - Step 1: Sketching the Boundary 07:12 - Step 2: Create the Sprawl 09:07 - Step 3: Creating Regions 11:30 - Step 4: Adding Content 12:25 - ---- Choices + Settlements 14:10 - ---- Puzzles + NPCs 15:46 - ---- Traps + Consequences 17:32 - ---- Combats + Hazards 20:09 - ---- Climaxes + Events 22:22 - Step 5: Sphere of Influence LINKS: WEBSITE: https://www.redquills.com.au/ PATREON: / redquills DISCORD: / discord BECOME A YT MEMBER: / @redquills

How to Draw a MEGADUNGEON (Part 1)

The Map That Makes Your D&D Better

I Made a Fantasy City with EVERYTHING!

500 pages of excruciating magical bureaucracy

Tuesday, July 21 Morning Prayer for Financial Breakthrough | Trust God to Provide Every Need Today 🙏

TTRPG Math Systems are WRONG

This New Evidence Just Gave T. Rex a Serious Upgrade

Why you should run a Megadungeon - GM Advice

Fantasy Mapmaking Do's and Don'ts from Westeros

Your Fantasy World Has a Metal Problem

Make Dungeons Players Actually Want to Explore

A Roleplaying Reference for your Fantasy City

The Ox That's Breaking Your Fantasy Map

5 steps that will make your NPCs feel 10x better in 13min

Your Fantasy Capital Is Mathematically Impossible

This is the Next Level of Fantasy Mapmaking!

I Made an Evolution Simulator (with silly little guys)

Your Next Campaign Starts With Better Maps

Make your D&D setting smaller

