Start THINKING About Your Setting's Random Encounters!
In this tutorial for TTRPG game masters, we're going to take our fantasy worldbuilding to the next level. While I've built this world -- Andermonde, throughout this series -- on the basics of D&D 5e, the principles of making your encounters feel fresh, natural, and story-driven is actually pretty easy. You just need to apply some basic steps. CHAPTERS: 00:00 - Start 03:16 - Step 1: The Prompt Engine 08:26 - Step 2: Choose Antagonists 09:39 - Step 3: Antagonists x Prompts 13:34 - Step 4: The Sandbox 15:33 - Step 5: Add it to the Map LINKS: WEBSITE: https://www.redquills.com.au/ PATREON: / redquills DISCORD: / discord BECOME A YT MEMBER: / @redquills

▶︎
You WANT a Fancy Map? You Don't NEED Fancy Tools!

▶︎
What Can I Add To My Growing D&D Setting?

▶︎
Intelligence As A Dump Stat: You Don't Need Dice to Be A Dummy

▶︎
Your Players Want This in EVERY Encounter

▶︎
Knicks Fans Brand Elmo a Traitor & Trump Storms Out of "Meet the Press" Interview | The Daily Show

▶︎
Cartography, Story-Telling, and Adventure Writing for D&D

▶︎
A Roleplaying Reference for your Fantasy City

▶︎
Your Fantasy Map Feels WRONG? Here's WHY

▶︎
How Epic Fantasy Writes So Many Characters At Once

▶︎
Making Your Fantasy City Map Actually WORK FOR YOU

▶︎
I will make you love random encounters!

▶︎
I Made a WHOLE Fantasy Setting in One Month

▶︎
The Missing Element in Your D&D Worldbuilding

▶︎
Is Your D&D Campaign Idea Worth Playing?

▶︎
The Map That Makes Your D&D Better

▶︎
3 Tones of Grey: How I colour my art

▶︎
The Trick To Making D&D Cities Feel Alive

▶︎
Why 3-mile hexes make HEXCRAWLS fun

▶︎
Do Wild Animals Know When a Human Is Helping Them?

▶︎
