Navigation Mesh Basics | Unity AI Pathfinding (Part 1) | Table Flip Games
Part 1 of this series on Unity pathfinding takes a look at how to build your own navigation mesh or 'nav mesh'. Tommy explains what a navmesh is, how to build one on basic geometry and how to utilise it create a nav mesh agent that will walk across it. -- Support our tutorials on Patreon for access to our finished projects and vote for new topics. / tableflipgames -- Table Flip Games We are a team of specialists in video game development and technologies with experience working on industry projects and teaching in higher education. Our aim is to support various industries in better understanding and utilising game technology. -- You can download Unity from this link. https://unity3d.com/get-unity/download -- The intro and music used in the video can be found at Teknoaxe website link http://teknoaxe.com.

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