Game Asset Tutorial: Character Modelling - Low Poly Hand (Part 1- Modelling) (3DS Max)
In this series, we will look at creating a low poly hand model, which can be used by itself as an animatable game asset, or serve as a base for high poly sculpting. In this video we create the palm, and the finger. In part two we will combine and refine to get the final hand model.

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Game Asset Tutorial: Character Modelling - Low Poly Hand Part 2 - Fingers (3DS Max)

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Game Asset Tutorial: Character Modelling - Low Poly Foot (3DS Max)

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