Tom Clancy's The Division 2 - Day 94
Again unit alloys, well sure, give me salvo this time. Chill approach is the best approach as it gives the most fun out of anything. Hope you are enjoying the stream - video, feel free to interact live or via the comment section, even on topics not related to the game, but keep it civil! Be respectful and respect you will have! Playing on PC @1440p to give that extra image quality, latency set to normal to not degrade the image, low-latency has more blurry boxes and reduces latency only 4-7 sec, I would say worth it leaving it normal. On this resolution ultra-low latency is not supported. After playing it for a quite a bit I would say this game is worth playing in 2026. there is a lot to be done, enjoyed the DLC stories more than the main one, and I like how the DLC story spills onto the main campaign. There are still some quirks that are annoying, like using the filter is done in the most beginner way, all of them do not affect the gameplay. Realized why people don't use ingame voice like in D1, well you made it proximity only and it is terrible like that. Nevertheless the game is still fun, and this is coming from a solo gameplay, which means in a proper group it is even more fun. Build wise, we are mostly dependent on the drops, even though there is targeted loot I tend to not use it as I like the surprise of getting something randomly, but pre-fixed loot is a thing here, depending on the area / mission you are doing. The good part is, you can get a set you want to play in one session 30-45 min. and then back to default grind to get the proper rolls for your playstyle. Builds: Negotiator's dilemma with turmoil to maximize the AOE wipe, Striker the default top tier dps, Heartstopper the old D1 striker , Tipping scales when you want your hand to cramp from holding the ratatatata, Core strength the most fun and versatile build where you are jack of all trades and almost master of all, do have a Hunter's fury but that is more punishment as it needs a better chest peace, Ongoing directive is quite good if you can maintain the chain, working on sniper/rifle and if we get the regulus drop definitely on a pistol only build. The goal is to get to the same point as in D1, to be able to do anything with ease, not counting escalation on high tiers, as from what I have seen, that is just if you hate yourself, there are other ways to get high rolls on prototype gear for the extra umph. Hopefully realism comes back, that is something I didn't get to play, but it looked awesome, especially if you could apply it to the whole game, just imagine retaliation but with realism. Also survival would be a great addition, if I am not mistaken that one is also in the talks.

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