CLO3D to Unreal Engine 5.7 Workflow | Chaos Cloth + MetaHuman Digital Fashion Tutorial (Part 2)
In this tutorial, I recreate a digital fashion look inspired by *I Wanna Bangkok*, originally worn by Lisa from BLACKPINK, and transform it into a fully animated real-time character. https://www.iwannabangkok.com/ You’ll learn my workflow from CLO3D garment creation to Unreal Engine setup using Chaos Cloth simulation, weight painting, and MetaHuman integration. This is Part 2 of the series, where I focus on preparing garments for real-time animation and gameplay. ✨ Topics covered: 00:00 Intro 02:09 CLO3D / Marvelous Designer workflow 17:48 Preparing garments for Unreal Engine 19:59 Chaos Cloth setup 25:00 Rigging Shoes! 📁 You want Project files, templates, and scene setup? Have a look on my link: CLO garment files and shoes Unreal Scene with my Studio Light set up Video Tutorial Part01 & 02 ad-free https://aschno.gumroad.com/l/chaos 🎬 Watch Part 1 here: • Metahuman Character Workflow | No Modeling... If you enjoy digital fashion, Unreal Engine, MetaHumans, or real-time character creation — don’t forget to subscribe. #DigitalFashion #CLO3D #UnrealEngine #MetaHuman #ChaosCloth #3DCharacter #GameDevelopment

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