Render Region: Tips, Tricks and Hacks and how to decrease render times in C4D, Redshift & Octane
In this video I take an in-depth look at Render Region and share some tips on how to use this tool. Render Region is an extremely useful tool and has many uses. In this in-depth look, I concentrate on adding and removing objects from a scene, without having to render the whole frame or sequence again. There are things to watch out for like, shadows, reflections, refractions and colour bleed and these need to be taken into consideration when selecting your region. I also show you how to render a region in Standard, Physical, Redshift and Octane. Stick to the end and I show you how to smash render times by using Render Region. 00:00 Intro 01:49 Understanding Light and Shadows 03:57 How Light and Shadows Affect Your Selection For Render Region 05:47 Demonstration Of How To Overlay Render Regions: The Right and Wrong Way 09:46 Some More Advice Concerning Render Region 12:22 Standard and Physical: How To Set Up Render Region 17:34 Redshift: How To Set Up Render Region 23:48 Octane: How To Set Up Render Region 28:49 How To Smash Render Times Using Render Region If you like what you see? Like. Subscribe. Click the notification bell, so you don't miss a thing. I'll be uploading projects and Tutorials regularly. System Specs: CPU: AMD Ryzen 9 3950X GPU: NVIDIA GeForce RTX 2080 Super Motherboard: MEG X570 UNIFY RAM: Corsair CMK32GX4M2B3200 16 DDR4 x4 64GB Tools I use: Cinema 4D, Octane, Redshift, X-Particles, After Effects, Illustrator, Photoshop, Character Animator www.stephencourtney.ca / almost_daily_render #Cinema4D #Octane #Redshift

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