[#11] Gran Turismo 5 - Special Stage Route 7 (Lamborghini Murcielago LP670) PS3 Gameplay HD (RPCS3)
Gran Turismo 5 Special Stage Route 7 (Lamborghini Murcielago LP670-4 SuperVeloce '09) PS3 Gameplay Release Date: November 24, 2010 Platforms: PlayStation 3 ___________________________________________ RPCS3 Settings: (CPU) PPU Decoder: Recompiler (LLVM) SPU Decoder: Recompiler (LLVM) SPU XFloat Accuracy: Approximate XFloat Additional Settings: Enable SPU loop detection Max Power Saving CPU: 0 SPU Block Size: Mega Preferred SPU Threads: Auto Thread Scheduler: Operating System ___________________________________________ (GPU) Renderer: Vulkan Aspect Ratio: 16:9 Framelimit: Off Anisotropic Filter: Auto Anti-Aliasing: Disabled ZCULL Accuracy: Precise (Slowest) Shader Quality: High 3D: Disabled Default Resolution: 1280x720 Resolution Scale: 200% (2560x1440) Resolution Scale Threshold: 16x16 (Default) Output Scaling: Bilinear ___________________________________________ (Shader Mode) (x)Legacy (✓)Async (x)Async with Shader Interpreter (x)Shader Interpreter Only Number of Shader Compiler Threads: Auto ___________________________________________ (Additional Settings) (x)Write Color Buffers (x)Strict Rendering Mode (x)VSync (x)Stretch To Display Area (✓)Multithreaded RSX (✓)Asynchronous Texture Streaming ___________________________________________ (Advanced)- Core (x)Accurate DFMA (✓)Accurate RSX reservation access (✓)PPU Non-Java Mode Fixup (✓)PPU/SPU LLVM Precompilation Vulkan Queue Scheduler: Safe RSX FIFO Accuracy: Atomic Driver Wake-Up Delay: 200 VBlank Frequency: 60Hz ___________________________________________ (Debug) (✓)Disable ZCull Occlusion Queries ___________________________________________ My PC Specs: CPU: Intel Core i7-13700F GPU: GeForce RTX 4060 Ram: 32GB OS: Microsoft Windows 10 Pro ___________________________________________ 0:00 Intro 0:58 Race 6:46 Replay ___________________________________________ Please leave a comment and rate it. :) Enjoy !
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