Why $80 Killed the Fighting Game You Tried

James Chen breaks down why the price of entry is the biggest force reshaping fighting games today. From quarter-drop arcades to $60 games with $20 season passes, the cost of trying a new fighting game has changed everything about how players discover, commit to, and stick with the genre. Topics covered: Why arcade economics worked and modern pricing doesn't How $80 commitments turn small nitpicks into dealbreakers The player base problem killing smaller fighting games Why Street Fighter 6 onboarding works A speculative "25 cents per match" model for modern fighters #FightingGames #FGC #StreetFighter6 #Arcade #GameDesign