How to Use Structs in GameMaker | Complete Beginner Tutorial

A struct in GameMaker Language (GML) is a custom data type that groups related variables and functions into a single entity, similar to an object but without built-in event handling. Structs can store primitive values, arrays, other structs, functions, and resource references, allowing for more organized and modular code. FOR LOOPS:    • For Loops | Beginner Tutorial | GameMaker   WHILE LOOPS:    • While Loops | Beginner Tutorial | GameMaker   DO LOOPS:    • Do Loops | Beginner Tutorial | GameMaker   GAMEMAKER BEGINNER TUTORIALS:    • GameMaker Beginners Tutorial   Discord:   / discord   X: https://x.com/Wizirdi