How to Use Plasticity to Model a Futuristic Pokemon Ball for Beginners - Advanced

This is a 2-hour video created from start to end to show the process of creating a Pokemon Ball outer shell in Plasticity. This video is for beginners to learn how to use the tools provided in Plasticity. This was created in version 1.0. These objects will be added to my Patreon page for access to these to follow along and to be able to do a closer study on how this was made. If you also want to help with my Patreon page so that I continue to create these videos that would be greatly appreciated. There are some sections of the video I bypassed to reduce some of the overall time in which I added some verbiage for understanding. If you like this type of stuff please subscribe so that I can continue to create this kind of content. Below are some of my links to see other works as well as a discord page I just created to use for gathering of creative 3d artist that want to share their works. Inspiration Pokemon Ball from Rachel Frick link below https://www.artstation.com/artwork/bK... My links below: Link to Plasticity awesome CAD modeler program: https://www.plasticity.xyz/#pricing For Special 10% discount on Program use THREEDCREATE in the discount code section   / discord   Newer Work: https://www.artstation.com/artwork/YB... Artstation: https://threedfanatic.artstation.com/ https://www.patreon.com/user?u=55682299