Dig Dug s20p arcade challenge

========== GAME ========== DIG DUG ========== DEVELOPER ========== NAMCO (1982) ========== DISTRIBUTOR ========== ATARI (NORTH AMERICA) ========== PLATFORM ========== ARCADE ========== SPEC DETAILS ========== CPU: Z80 SOUND: CUSTOM NAMCO HARDWARE ========== PLAYER ========== PAUL "SIG" ========== VERDICT ========== A SIMPLE CONCEPT THAT REMAINS BRILLIANT OVER 40 YEARS LATER. DIGGING TUNNELS, SQUASHING MONSTERS, AND MAKING BAD LIFE CHOICES ONE ROCK AT A TIME. ========== CHALLENGE NOTES ========== DESPITE SUFFERING FROM A PERSISTENT COUGH THIS WEEK, SIG REFUSED TO STAY ABOVE GROUND. THE DIGGING MUST CONTINUE. ========== OBVIOUS SIMILARITIES ========== LOCAL COUNCIL ROADWORKS. DIG FIRST. WONDER WHAT THE PLAN WAS AFTERWARDS. ========== TOP TIPS ========== ROCKS SCORE BIG. PANIC SCORES LESS. FYGAR IS NOT YOUR FRICTIONLESS FRIEND. ========== CREDITS USED ========== DIG DUG NAMCO MAME DAVINCI RESOLVE CHATGPT ========== ASSISTANCE ========== RETROTECH100 FOR PROVIDING YET ANOTHER EXCELLENT EXCUSE TO SPEND THE WEEK DIGGING HOLES. ========== DEV NOTES ========== NO COMMENTARY THIS WEEK DUE TO THE DREADED CAVERN COUGH. ALL COUGHING FITS WERE REMOVED IN POST PRODUCTION. NO POOKAS WERE INFECTED. ========== SPECIAL THANKS ========== ALL THE PARTICIPANTS OF THE SUPER 20P ARCADE CHALLENGE FROM THE RETROTECH100 FACEBOOK GROUP ========== FINAL SCORE ========== DESPITE THE COUGH, THE PLAYER DID SURPRISINGLY WELL. MIRACLES DO HAPPEN. ========== TILL NEXT TIME! :D STAY INDULGENT. STAY ARCADE. STAY DIGGING. STAY SIG.