Solo Developing a Platfighter Devlog - Getting Started
The first real devlog for my upcoming platform fighter that I'm developing all by myself! Everything except for the music is under my full control (for better or for worse). In this video, I show off some early entries into my game development document, and I also navigate some struggles of using Blockbench for modeling and animation. I also go through my process of developing a new character with my new workflow while giving some character design insights! A very rudimentary demo of my game is shown off towards the middle of this video as well, and I do some light digging into my code to work through some logic and implementation. Thanks for watching! Social Media: https://bsky.app/profile/tafaar.bsky.... / tafaar.real Music: The first and last tracks in this video were made by my buddy Cass! https://www.instagram.com/austincassa... Thank you to Franky Dubois for some of the unnamed tracks in this video! / frankyduboisbaby / @frankydubois108 0:00 Game Dev Doc 2:20 Blockbench Struggles 4:13 Biting the Blender Bullet 4:42 Designing Coolfrog 7:34 Character Design Insights 8:35 Workflow 9:17 Thank you! 10:09 Demo & State Machine Nerd Talk 13:48 Photon Quantum #gamedev #devlog #gaming

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