Making an N-Body Simulation
Making an n-body gravity simulation without wasting any time. After this 9 minute tutorial, you should have all the knowledge you need to make your own basic n-body simulation in your preferred programming language and most importantly, you might even understand it. I try to keep my videos relevant, no matter what language you use, as long as there's no language explicitly specified in the title. This means that I don't use any hyper-language-specific features and instead try to stick to things that most widely used languages have. This means no specific libraries exclusive to rust and I instead focus on showing code that does what it looks like it does. Code: https://github.com/DeadlockCode/n-body Chapters: 0:00 - Intro 0:18 - Bodies 0:35 - Initialization 1:04 - Interaction 2:27 - Integration 4:42 - Softening 5:15 - Optimization 8:06 - Rendering 8:24 - Outro

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