The Wacky World of Fire Emblem Archetypes
Tropes are a funny thing. People usually talk down on cliches, but subverting them can be super memorable and in order to do so, you need them to exist first. Fire Emblem is a series with many tropes, many, many tropes, and despite the fact there already plenty to go around, the community seems insistent on creating even more. But let's start by taking a look at the weird world that is Fire Emblem archetypes. CHAPTERS: 00:00 - The Jagens 03:12 - Red-and-Green Units 05:16 - Pegasus Sisters 07:43 - Camus 09:28 - The Problem with Archetypes 11:42 - Bandit Brothers Footage may be courtesy of: World of Longplays Longplay Archive #fireemblem #fireemblemthreehouses

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Fire Emblem Wars - Beta - Ch1 : Part2

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The Wacky World of Mourning Quotes in Fire Emblem

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The Wacky World of Birthdays in Fire Emblem

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What is the Most Interesting Cut Content in Every Fire Emblem Game?

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Fire Emblem's Forgotten Archetypes

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Nohr Is An Incompetent Mess

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Experimental Fire Emblem Characters Explained

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The Dread of Genealogy. A Fire Emblem Video Essay.

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What is the Best Unit of Every Class in Fire Emblem?

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What is the Hardest Character to Recruit in Every Fire Emblem Game?

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The Problem With Unit Identity

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What is the Most Important Change in Every Fire Emblem Game?

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The Biggest Misconceptions in Fire Emblem

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A Deep Dive into the History of Trainee Units (In Fire Emblem)

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Can You Beat Fire Emblem The Sacred Stones Using Only Duessel?

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How Sympathetic Are The Fire Emblem Antagonists?

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The Problem With Armor Knights

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How Fire Emblem Designs Lords

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