Tips and Tricks: An introduction to Cameras in Cavalry Animation Software!

Level up your animation with this in-depth tutorial on Cavalry Animation Software's camera tools! From essential shortcuts to useful techniques, I'll cover everything you need to know to get started with Cameras. Learn how to navigate seamlessly, employ different methods, and discover practical applications for cameras in your animations. 00:00 Introduction 00:11 What we're covering 00:28 Making a Camera 01:02 Making a 3D Grid 01:18 Viewport Camera Tools 01:41 How Cameras affect shapes 02:00 Differences making Shapes with an active Camera 02:40 What does Position.Z do? 03:13 Using multiple Cameras 03:43 Creating easy camera movements (Fit to View) 05:41 Distribute and Scale (What is it?) 06:54 Practical uses for Cameras 07:05 Landscape Scene using Z depth 08:38 Draw Order/Hierarchies at 0 Z depth 09:39 Arranging layers in the scene 11:00 Improving/creating a depth of field effect 11:39 Creating stars for a background 13:30 Creating a 3D Cube 14:53 Improving Cube appearance 15:13 Quickly animating the Cube 15:55 Examples of things I've made with Cameras 16:30 Future ideas for Camera Tutorials 17:00 Using Scenery.io 17:26 Thanks Mentioned: https://scenery.io/ Music by 'Brother & Wolf' ‪@BrotherAndWolfVEVO‬ ‪@Brotherandwolf‬