Build low poly terrain from planes meshes in Bevy

Low poly procedural terrain in Bevy! The video's code: https://github.com/rust-adventure/yt-... The example repo branch: https://github.com/rust-adventure/yt-... gaea: https://quadspinner.com/ Chapters 00:00 The Example 01:20 gaea 01:44 starting the project 02:20 dependencies 02:50 camera3dbundle 03:14 spawning a plane 04:07 directional lights 04:35 bevy_panorbit_camera 04:53 front and back faces 05:17 wireframes 07:22 Plane3d and subdivisions 07:52 More about Meshes 10:47 setting the height of the vertices 11:47 using noise 15:25 compute_normals 16:32 picking values 17:12 octaves of noise 19:18 vertex colors 20:18 displaying colors 24:05 seeding noise 26:27 make your own terrain!