How I create "Modded Celeste" gameplay
WARNING: this video spoils like, the entirety of my expert contest map as well as various other maps in that contest. if you havent played it yet and want to, maybe don't watch this yet :) an exciting installment of this series where i talk about gameplay and game design! except not everything, or else this video would be like an hour long timestamps: 0:00 - modded celeste gameplay: a retrospective, of sorts, if you will, you know how it is 4:34 - how i make gameplay 6:30 - shilling my own map 9:39 - repepepepepepeptition 11:38 - having a central entity 12:58 - lightning round! 14:21 - the part that i didnt have time for in this video music used in order: Persona 5 OST - Crossroads (Shoji Meguro) Risk of Rain 2 OST - The Rain Formerly Known As Purple (Chris Christodoulou) Nier Automata OST - Rays of Light (Keiichi Okabe) strawberry jams vol. 4 - Unwinding (usuyus) Megafluorescent (Luo) Sib - The Climb (marshall h) Persona 5 OST - Memories of a Summer Day (Shoji Meguro)

Level Design Workshop: Designing Celeste

How Celeste Mods are Made

Creating Atmosphere in Celeste Mods

Old Celeste Speedrunner Reacts to the New Any% WR

Falling Up (Celeste Strawberry Jam)

i hosted a very serious game jam

I Spent 30 Days in a Dead MMO (and it was amazing)

Celeste's Biggest Mod (and why it's interesting)

100%'ing Celeste Is The Hardest Thing I've Ever Done.

Map-Making in Celeste is Complicated. Let's Fix That (Part 1)

The Celeste Speedrun Only One Person has Completed

Celeste Speedrun History - The Peak of Movement

Why Does Celeste Feel So Good to Play?

The Journey to Complete 115% of Celeste

Exploring Celeste's Puzzle Mods

Fine... I'll Play Hollow Knight To 112%

Celeste Strawberry Jam Grandmaster Lobby, but awful

I Let 4 AI Control the World… and It Turned Into Chaos

Game Composer Breaks Down FAREWELL from CELESTE

