Reverse engineering an old DOS game (part 1 of N)
Tracing step by step the graphics mode initialization of an old DOS game. Get the Cutter IDE here: https://cutter.re/ Get DOSBox here: https://www.dosbox.com/ 0:00 Intro 10:20 Bootstrap 16:00 Entry point 23:50 Video card check 43:40 Video mode initialization 50:45 Modifying the palette selection

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Reverse engineering an old DOS game (part 2 of N)

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BBS's - what are they like in 2025?

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Reverse Engineering 101: How to Dissect and Master Any Platform

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This C code should be ILLEGAL. It's also fantastic.

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Programming in Assembly without an Operating System

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I Gave ChatGPT a Body

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The Computer Chronicles - Computer Graphics (1984)

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