The Legend of Zelda: Ocarina of Time - Master Quest Longplay
100% longplay of the Master Quest version of The Legend of Zelda: Ocarina of Time. It’s mostly the same game as the 1998 classic, except with redesigned dungeon layouts that offer a greater challenge over the original. I recorded this using the GameCube port of Ocarina of Time, which also contains the Master Quest. This playthrough covers everything entailed in achieving 100% completion, which means all Pieces of Heart, optional items/equipment/weapons, Bottles, Gold Skulltula tokens (and their corresponding milestone rewards), Great Fairy upgrades/powerups, Ocarina songs, item expansions (Bomb Bags, Quivers etc.), minigames, side quests and everything else in the whole game. Time stamps for dungeons & major sidequests: 0:00 Intro 11:05 - Deku Tree 1:43:23 - Dodongo’s Cavern 2:50:00 - Jabu-Jabu’s Belly 3:36:42 - Happy Mask Sidequest 3:44:07 - Deku Tree (revisited) 3:48:51 - Dodongo’s Cavern (revisited) 3:53:49 - Jabu-Jabu’s Belly (revisited) 4:23:36 - Forest Temple 5:19:24 - Fire Temple 5:59:16 - Big Poe Sidequest 6:10:05 - Ice Cavern 6:24:27 - Biggoron’s Sword Sidequest 6:41:30 - Water Temple 7:39:13 - Bottom of the Well 7:50:36 - Jabu-Jabu’s Belly (revisited again) 7:57:09 - Shadow Temple 8:58:30 - Spirit Temple (first visit; adult) 9:03:29 - Spirit Temple (second visit; child) 9:23:29 - Spirit Temple (third visit; adult) 9:44:33 - Spirit Temple (fourth visit; child) 9:45:13 - Spirit Temple (fifth visit; adult). 10:18:57 - Gerudo Training Ground 10:37:14 - Ganon’s Castle Let me know if I missed any time stamps and I will go ahead and add them; this is a really long video obviously so I may have missed some. There were a lot of tedious backtracking sequences from 3:22:55 to 3:54:56, especially those involving revisiting previous dungeons, backtracking to already-explored areas to collect Gold Skulltula Tokens and a few other collectibles that couldn’t be obtained during my first visit, and the Happy Mask Sidequest. Consequently I decided to just do that part of the game (and a few others) in a sort of montage format, otherwise you’d have to sit through about an hour of backtracking which I don’t feel is necessary to show for the purposes of this longplay. Sorry about the inconsistent cropping, unlike most Gamecube games this only runs at 60hz and my DVD recorder acts up whenever it’s anything above 50, so unfortunately there wasn’t much I could do about that. Hope it isn’t too bothersome. If you have any feedback, or questions about anything related to the video, feel free to leave a comment; I check them frequently and will always respond to questions within 24 hours. Thanks for watching :D

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