Dev Log: Talking to Chris Wilson about Path of Exile
Patreon: / joshstrifehayes Twitch: / joshstrifehayes Discord: / discord Twitter: / joshstrifehayes Reddit: / joshstrifehayes ##### Path of Exile: https://www.pathofexile.com/ ##### Episode 1 of the new series 'Dev Log', talking to game developers about game development! I sat down with Chris Wilson from Grinding Gear Games, the team behind Path of Exile, and talked about the new player experience, narrative versus mechanical design, how you respect a players time, and how you keep a game stable after 30+ expansions. Thank you to the Patreon supporters and Twitch subs who keep the channel alive.

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Designing Path of Exile to Be Played Forever. Chris Wilson at GDC 2019

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The Ultimate MMO Tier List (Backed by SCIENCE) (sort of)

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Why does @Kripparrian like Ruthless so much?

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Worst MMO Ever? - Champions of Regnum

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Path of Exile 2 | Becoming a Complete Experience With Return of the Ancients | Save State Plus

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I Interviewed Chris Wilson and Neon after Exilecon!

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Talking to Jonathan Rogers about Path of Exile 2

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Diablo 4͏ vs Path of Exile | Asmongold Reacts

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40K LEGENDS - TRAZYN THE INFINITE | Warhammer 40,000 Lore/History

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Why Dark Souls Is The 'Ikea' Of Games

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Rhykker Q&A with David Brevik, Max & Erich Schaefer at ExileCon

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New World - Timeline of a Failure

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The future of PoE with Chris Wilson - Podcast with @Mathilification

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Path of Exile: Roberts’ 13-Year Journey to Secrets of the Atlas | Save State Plus

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Quin69 - Chris Wilson INTERVIEW | ExileCon 2019

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ExileCon Dev Talk - Procedural World Generation in Path of Exile

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Warhammer 40k: Lost Crusade is Heresy

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KRIPP’S RUTHLESS GUIDE! - Path of Exile

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The Path of Exile Iceberg Explained

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