Any-angle path finding (via the string pulling algorithm)
My weekly snippets. Go to https://filiph.net/ for more info about me and my projects. Currently working on https://giantrobotgame.com/.

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New Ideas for Any-Angle Pathfinding

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A* Pathfinding (E01: algorithm explanation)

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BNG Framework Tutorial | Interactions, Grabbables & Weapons in Unity VR

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It's coming together, folks!

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The Boring Keynote (Flutter & Friends, September 2025)

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Everybody's Wrong About The Bricks & Minifigs Case (Reckless Ben)

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Visualizing Pathfinding Algorithms

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Why The Russian Accent Terrifies Everyone

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We need technology that is less immersive, not more

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I Optimised My Game Engine Up To 12000 FPS

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Algorithms: Ramer-Douglas-Peucker Explained

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How One Guy FIXED Procedural Generation

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Knife Expert: Real Knife Defense Is TERRIFYING

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The Insane Genius of a Formula 1 Gearbox

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Enemy base infiltration— a new game mechanic in GIANT ROBOT GAME

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The most beautiful formula not enough people understand

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Practical Procedural Generation for Everyone

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You NEED to STOP Using Google Right Now

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