Bannerlord Tactics: Illuminated Chaos II: Race to the River (Mods that make Bannerlord better)
Welcome back future Emperors, Khans, Jarls and Sultans, in this episode we continue our series covering some of the pre-battle strategy that is necessary for you to succeed in Bannerlord. I cover several important subjects that will help you with Kingdom, a summary of how I form my army composition, what troops I like, how much of each kind and then a little on army and noble management. I recommend the playlist for those who REALLY want to get better at the game and dominate. This episode covers a new mod, the reinforcement system(see below), that allows allied AND enemy armies nearby to join the battle AFTER it's in progress. A really cool mod and while they are working out the bugs, it's still something to check out. Please comment, like and subscribe if you're interested in more of my ultra-late-game campaign, that may end up ending in utter despair, but that's the challenge of it. Any challenge where success is assured is no challenge at all. My campaign is an extremely late-game campaign where I am resolved to give no peace to these scum Kingdoms attacking me - seven of the eight have been at war for years, with only Sturgia at a neutral stance. My family of warriors is now large though and with what remaining strength and valor we can must, we stand against the map of Calradia. Join me on this adventure if you like huge battles, the use of advanced tactical maneuvers and intense Bannerlord gameplay, and subscribe to my channel if you want to follow along. This campaign is very lightly modded: I use five to eight mods: Reinforcement System Mod(highlighted in this video): https://www.nexusmods.com/mountandbla... Time Pass Mod: Realistic Lighting for battles and town scenes(the time CHANGES): https://www.nexusmods.com/mountandbla... RTS Mod(for better unit flag colors/overhead view and using other characters in battle): https://www.nexusmods.com/mountandbla... Immersive Battlefields: A great mod that adds battle cries, roaring troops and more: https://www.nexusmods.com/mountandbla... Lord Retinue Uptier(Makes the enemy forces stronger, much less peasants and lower ranked troops) https://www.nexusmods.com/mountandbla... Improved AI Troops(Also makes enemy lords and their armies tougher by giving them a higher daily xp rate. This means you'll routinely face armies with HUGE numbers of the highest tier units, sometimes four or five times the normal amount in vanilla Bannerlord): https://www.nexusmods.com/mountandbla... Death for all: This mod allows you to set the rate at which nobles die more often. I want both a harder challenging late-game but also a more realistic game. If you're cut down with a massive aserai two-handed axe, you shouldn't just be injured 99.9% of the time. It's a very customizable mod so you can just a little more death or set the death rate so high you get several deaths every battle. The number I often like is '10', some deaths but not a massacre of nobles... https://www.nexusmods.com/mountandbla... I also use the Dismemberment Plus Mod: It's highly customizable and works seamlessly with the new beta(and versions back to 1.28). I thoroughly recommend it if you enjoy carnage!: https://steamcommunity.com/sharedfile... I've also used Realistic Battle Mod in the past and highly recommend it for Ai and battle realism BUT I find the pace too slow for my taste and the AI is actually rather predictable after a half dozen battles. Still I wanted to put a plug in for it here, it's a GREAT mod and highly configurable. https://www.nexusmods.com/mountandbla... Much of the music and inspiration for this and other videos in the channel are inspired by Epic History TV - probably THE best channel on youtube(and the internet for that matter) covering the Napoleonic wars. With amazing work Epic History TV takes you through the dramatic and incredibly story of Napoleon covering all of his most famous battles. I HIGHLY recommend it. Epic History TV: / @epichistorytv #bannerlord #war #medieval #bannerlordgameplay #bannerlordmod

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