3D modelling a Robot - Substance Painter to Maya Look Dev - Part 1
#LookDev #SubstancePainter #MayaLookDev #MayaApplyShaders #3DCharacterArt Look Dev is is an extremely important part of VFX (visual effects), its the process of applying textures created in Mari, Substance Painter or any other 3D texturing software and applying them to the model that we have created. This process defines the overall look of the character and can be edited in almost any way to fit the art direction of the vfx. In this Tutorial we will go though, step by step on how to add the textures to the 3d character and adjust the shader network for a really nice render of out character :) I know that this can be hard for some people or if you just starting out in VFX, if that's the case, worry not, I got your back :) I hope you find this information useful. Thanks for watching, I appreciate your support. ▶ If you liked this video, COMMENT and hit the LIKE button and share with your friends ▶ To watch more VFX content like this, subscribe to my channel and turn on the bell 🔔, so you don't miss any uploads! 👇 / vfxtutors Suggested Videos: 1. Texture Projection From a 3d Scan - How To Make Accurate Models From a Scan - Part 5 • Texture Projection From a 3d Scan - How To... 2. Maya UV Basics - How To Make Accurate Models From a Scan - Part 4 • Maya UV Basics - How To Make Accurate Mode... 3. Maya Modelling Basics - How To Make Accurate Models From a Scan - Part 3 • Maya Modelling Basics - How To Make Accura... Please, Support The Channel. You Can Download And Donate Here: ↪ Patreon Support: / vfxtutors Discord: ↪ / discord Follow On Facebook: ↪ / vfxtutor #lookdev #mayalookdev #substancetomaya #digitalcreator #digitalcreationtechnique #VFXTutors

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