Create Infinite Realities: Neil Druckmann Revisits The Last of Us Part II
Game director and Naughty Dog head Neil Druckmann reflects on his experience creating the reality of The Last of Us Part II. From his collaboration with his fellow Naughty Dog creators to the technology that makes it all possible, Neil shares how his creative process shaped the iconic game.

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![[Part 1] The Last of Us cast sit down with game and show creators | Creator to Creator](https://i.ytimg.com/vi/L7qaeSYkDyg/hqdefault.jpg?sqp=-oaymwEjCNACELwBSFryq4qpAxUIARUAAAAAGAElAADIQj0AgKJDeAE=&rs=AOn4CLCIcevpD_4keQWpWTVVlgALQZlu_g)
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[Part 1] The Last of Us cast sit down with game and show creators | Creator to Creator
![Behind the Scenes - The Last of Us [Making of]](https://i.ytimg.com/vi/LH18nGoIUKo/hqdefault.jpg?sqp=-oaymwEjCNACELwBSFryq4qpAxUIARUAAAAAGAElAADIQj0AgKJDeAE=&rs=AOn4CLBuQm77ZLTKmekalbConqT_tDoY-A)
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Behind the Scenes - The Last of Us [Making of]

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Craig Mazin Misunderstands Ellie

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