Comparing Archer Builds || Weightless VS Skipping || Ghost of Yotei Legends || Survival Commentary

WS only build: 0:22 Game Start 0:38 Hybrid SSB + WS build: 37:34 Game Start: 20:23 I went all in on Weightless (again) and managed 186 kills, then swapped over to SSB + Weightless to do a comparison (156 kills). In short, I feel SSB still has better overall damage potential (especially when supplemented by Weightless for when Empowered Hunt is down) even though my kill totals don't reflect it. I swapped CACR for Ranged Damage on the SSB, I wanted to see how Ranged Damage felt over having 7 extra seconds of CACR (12%), and I do think it has more utility because it's ALWAYS applying that increased damage, vs having Empowered up 7 seconds faster. The killing potential of SSB at the beginning of the wave, and the utility of doubling your ults effectiveness is just too much efficiency to justify using only the weightless spirit. Enjoy. Let me know what I should do next, with no patches announced and queue times getting longer I'm worried the game is already DOA only a few months in. It's really disheartening, I loved Ghost of Tsushima Legends, and I had high hopes for the longevity of the sequel. I'm considering trying other classes, but I'm not looking forward to it, playing at a different speed and with a different set of skills just doesn't seem very appealing to me. But oh well. There will be other games. I'm thinking about moving to space marine 2, Risk of Rain 2, Going back to my roots and playing COD zombies, flintlock is about to be on PS+ next week so maybe get back into playing more soulslikes again... There's always something else on the horizon #ghostofyotei #ghostofyōtei #ghostofyoteilegends #legends #ghostoftsushima #gotlegends #survival #platinum #archer #ssb #ws #build #mech #tech #commentary #gamplay