Mr. Driller - 1000m Course Clear

I'm not great at these games so don't expect any particularly skilled gameplay here, but a clear's a clear so I decided to upload it anyway. I tend to play very fast and make risky moves which often causes consistency issues. Unlike in Mr. Driller 2, the first game doesn't have a score 1-up so if you only care about survival then picking up the air capsules during the early depths doesn't matter all that much, but I still wanted to grab them when it was convenient just because it's fun. 400m is free but I've taken some very dumb deaths in the past due to rushing it so I want to take my time. From ~550m onwards I pick and choose which capsule puzzles I'm interested in trying, sometimes it's as simple as removing one block but other times it gets messy enough that I cut my losses and keep going because I don't want to risk it becoming any more chaotic. 720m got scary, but I somehow survived and didn't take my first death until 780m--an avoidable one too, legit all I had to do was stand still and it was going to solve itself for me. Panicking was unnecessary, so it sucks but no missing up to that point is still super promising pace for me. My second life was going fine but that next death in the late 800s was also tragically avoidable and wasted a ton of air. At this point I got scared and ended up beelining it to the finish, which was dicey but it did pay off.