A History of AI Research in StarCraft | AI and Games #26

With Google DeepMind's StarCraft 2 research in full swing, we take a look at why AI researchers are interested in RTS games and the established body of work in this field over the past 15-20 years. CORRECTION: The BWAPI was originally released by Michal "Kovarex" Kovarik and later handled by Adam Heinermann. Apologies for any confusion. Learn more about the AI competitions and API's via the links below: The StarCraft AI Competition: https://www.cs.mun.ca/~dchurchill/sta...   / starcraftaicomp   The Student StarCraft AI Competition https://sscaitournament.com/   / sscait   The StarCraft 2 Learning Environment (SC2LE) https://deepmind.com/blog/deepmind-an... The Brood War API https://github.com/bwapi/bwapi StarCraftAI.com, which gives an overview and tutorials on many of the topics behind bot construction http://www.starcraftAI.com Chapters [00:00] Introduction [01:44] About StarCraft [04:30] Early RTS AI Research [08:44] Starcraft AI Competition [15:32] SSCAIT [17:02] Vs Humans [18:27] Google DeepMind [21:50] Closing -- AI and Games is a crowdfunded show and needs your support. You can help fund this series on Paypal, KoFi and Patreon (where you can get access to additional content). http://www.paypal.me/AIandGames http://www.ko-fi.com/AIandGames   / ai_and_games   You can follow AI and Games on Facebook and Twitter:   / aiandgames     / aiandgames   Learn more about the making of this video on Patreon.   / ai_and_games   A written version of this video is available on both AIandGames.com and Medium:   / zerg-rush-a-history-of-starcraft-ai-research   https://aiandgames.com/zerg-rush-star... -- Music in this episode (in order of appearance): "Main Title Theme" "Terran One" "Protoss" "First Contact" from the StarCraft Official Game Soundtrack "Main Title Theme" from the StarCraft II: Wings of Liberty official soundtrack. #Starcraft #Starcraft2 #Alphastar