The Story Behind Dead Air
Dead Air is another campaign that sustained its excellence and quality over the years. Insta kills opportunities are everywhere in the 1st half, and once your done with the rooftops, you start getting crescendo events thrown at you (Chapter 4 has 2 mandatory events that are not that far off from each other either, making it a nightmare on expert difficulty) A ton of lore implications involving bombings and the military trying to prevent the infection spread by destroying airports. Potentially killing civilians and survivors. It goes to show the military's (And CEDA's) desperation to contain the infection to no avail. 1 Campaign left to go Thank you for watching

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