Indycar Racing 2: Adding widescreen, video # 23 (32:9Viewport bounds) #indycar #icr2 @#simracing
This is another method which, if it worked, would make my life a whole lot easier. As you can see the menus are messed up and a race can't be started. I need to figure out someway to make the menus work and extend the polygon interpolation bounds (where they begin to drag to the edges of the screen). This (non-anamophic) method does have the advantage of preserving scaling in all 3 dimensions perfectly. Work goes on.

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Indycar Racing 2: Adding widescreen, video # 24 (21:9 Spectator Mode)

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Indycar Racing 2: Adding widescreen, video # 21 (32:9)

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