How to use Noise Textures and create simple Shaders in Godot
You can download the whole project in this Repository @ GitHub: https://github.com/RPicster/Godot-Col... And to grab more textures like the "light glow" I used here, check out my other video about Particles and Effects here: • How to make Particles and Visual Effects i... Buy me a coffee: https://www.buymeacoffee.com/raffa Follow me on Twitter: / mv_raffa Join the nice Community at the Everett Station Discord: / discord Timestamps: 00:00 Intro 00:20 Creating a new shader 01:05 Loading a texture in a shader 02:33 Animate a texture in a shader 02:50 Separate the textures color channels 04:46 Use the animation as the shaders alpha 06:21 Making a color selector for the shader 07:58 Adding a gradient (also: why not use NoiseTexture directly) 09:40 Changing the "flow" direction 10:35 Generate the noise textures inside Godot 11:44 Combining the exported textures in Photoshop 12:05 Outro

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