Evasion Fundaments, Why You Can't Hit Players (PIP Evasion)

Guides:    • The Most Concise Starting Guide   Controls:    • Losing Fights in the PU, Might Be Your Set...   The guide is still relevant, This will help you understand Star Citizen's combat functions more profoundly. Focusing on the three styles of combat, from long range to close range. _Social   / discord     / johnathanwinters     / johnathanwinters   https://johnathan-winters-shop.fourth... _Reshade https://drive.google.com/file/d/1d5xk... _Play If you want to play Star Citizen make an account here with my referral code for a bonus. https://robertsspaceindustries.com/en... _Thumbnail ‪@Hasgaha‬ _Music Curtis Cole - Night Shift    • Night Shift   _Setup VPC Constellation ALPHA-R/L With Cosmos Cam No Center - Light Springs VPC WarBRD Base VPC Control Panel - #2 Monstertech mounts TrackIR Head Tracking Pedals Thrustmaster T3pa - Light Springs _Settings Pitch/Yaw - 1.3 Roll - 2.5 Strafes XY/Z - 3.0 Dead Zones - 0 Saturation only on Strafes X/Y - 0.70 ESP Degrees 7.02 ESP Sens 1.0 _Computer RTX 3090 I7 9700k DDR4 3200 32Gigs Mouse Naga Pro Razer Huntsman Mechanical Keyboard Monitor LG 34UC79G-B 34 Pad Fnatic Dash L Pro Pad _Audio Dac Fosi X6 Amp Fosi TB10A Headphones DT 770 Preamp Scarlett Solo Mic Samson Q2U Speakers Dayton B652 _Stands Monitor ErGear Speakers IsoAcoustics #starcitizen #space #jwinters _Contents 0:00 Intro 0:15 Degrees 1:26 Explanation 1:45 The Hud 2:00 PiP Movement 2:16 Circle Strafe 2:28 Corkscrew 2:43 Demonstration 2:57 Basics 3:18 Degree Movement 4:13 Degree Demo 4:46 PiP Distance 5:34 The Circle 6:02 Circle Management 6:30 Circle Distance 8:25 The Ship is the PiP 9:15 Inversions 10:48 Cuts 12:06 Merge 12:56 Main Engine Far 13:36 Main Engine Close 14:01 Chasing 14:51 Combat 15:45 Outro