Unite 2016 - Multiplatform 3D Art Development for Indies
Lune Garcia Anaya (Feline Arts) shows how to get the best of each platform while maintaining the best art possible. Learn the basics of a 3D art pipeline for indie developers and how art impacts performance.

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Unite 2016 - One Year In: My Experience Publishing on the Unity Asset Store

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Did AI Just Kill VFX?

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How Much Money my Indie Game Made (After 1 month)

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Unite 2016 - Unity for Films

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Moebius-style 3D Rendering | Useless Game Dev

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The Man Who Worked At Subway, Then Solved An "Impossible" Problem

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I Gave ChatGPT a Body

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I turned an old van into a 2-STORY tiny house

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How To Make A Big Game (Alone)

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Deutschland – Curaçao Highlights | Gruppe E, FIFA WM 2026 | sportstudio

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Unite 2016 - GPU Accelerated High Resolution Cloth Simulation

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Unite 2016 - Mecanim Bonsai: Lessons from Firewatch and ReCore

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Fable 5 is here. Is it any good for game development?

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Something is jamming GPS over Europe. Here's what we found

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Every Free App You Actually Need Explained in 20 Minutes

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Unite Europe 2016 - Next Generation AI for Unity

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Unite 2016 - Tools, Tricks and Technologies for Reaching Stutter Free 60 FPS in INSIDE

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How to get Good Graphics in Unity

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I Think They Are Lying To You

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