Dynamic Fence using Geometry Nodes (Blender Tutorial)
In this video, @MartinKlekner shows how to use Geometry Nodes to connect fence assets, make them adapt to the underlying terrain and dynamically change the size of the nearby assets. Let’s dive into the realm of GeoNodes! ⇨ Master 3D Environments course: https://bit.ly/b3d-environment-course-09 ⇨ Project Files + Blender Shortcut PDF (email required): https://bit.ly/cgboost-resources-13 ⇨ Blender Secrets E-book (affiliate): https://gumroad.com/a/436106355 LINKS ⇨ Fence assets on Blendswap: https://www.blendswap.com/blend/14644 ⇨ AmbientCG (formerly CC0 Textures): https://ambientcg.com/ CHAPTERS 00:00 - Intro 00:45 - One minute description 01:49 - Fence Assets 02:57 - Curve and Terrain base 04:35 - Scattering Fence Pieces on Curve 06:41 - Improving Dynamic Rotation 08:51 - Controllers and Outputs 10:20 - Distributing Points on Terrain 12:54 - Dynamic Scale Based on Proximity 16:36 - Outro MY SYSTEM CPU: Intel Core i7-7700K 4,2 Ghz GPU: GeForce GTX 1070 Ti RAM: 64 GB FOLLOW CG BOOST ⇨ Facebook: / cgboost ⇨ Twitter: / cgboost ⇨ Instagram: / cg_boost ⇨ Web: https://cgboost.com/ #b3d #tutorial #geometrynodes

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