The Complete Cut and Altered Maps of Zelda Ocarina of Time | Cut Content

The maps of the Legend of Zelda Ocarina of Time are some of the most memorable maps in gaming, but development around these maps was one that constantly changed and evolved. Producing numerous maps that are entirely different and some that went outright cut. Today we explore every cut and altered map and dungeon. Note: This is a compilation of the 2 Cut and Altered Locations + Beta Dungeons videos of Zelda 64 Chapters: 00:00 – Introduction and the Four Stages of Development 01:02 – Beta Castle Town and "Arya" 02:15 – Untextured Beta Hyrule Castle 03:02 – Evolutions of the Temple of Time 04:13 – A Massive Beta Lon Lon Ranch 05:01 – Lake Hylia: From Port to Island 05:31 – The Blood-Red Beta Graveyard 05:58 – The Great Deku Tree and Adult Link Theory 06:30 – The Expansive (and Foggy) Lost Woods 07:14 – Implementing Kokiri Forest and Child Link 07:53 – Beta Ganon's Tower (The Giga Leak Dungeon) 12:13 – Stalfos Boss Rooms and Debug ROM Secrets 13:29 – The Blue Dungeon and the Full Triforce 14:22 – Unique Boss Room/Majora's Mask Comparisons 14:51 – Wind Medallion and Forest Temple Theories 15:43 – Ice Medallion and the Water Temple Connection 16:29 – Beta Dodongo’s Cavern and Death Mountain 17:45 – Beta Desert and Sandstorm Changes 18:10 – Wild Horses in Hyrule Field 18:48 – The Great Fairy: From Blue to Horrifying 19:19 – The Mystery of the Unicorn Fountain 20:38 – The 1997 Space World Build Discoveries 21:10 – Beta Hyrule Field and Interconnected River Systems 23:54 – Beta Lake Hylia (Stage 3) and Fishing Pond 25:29 – Unfinished Kokiri Forest Layouts 26:29 – The Complex Beta Deku Tree Dungeon 28:00 – Beta Sacred Forest Meadow and Forest Temple 29:43 – Stage 4 Lost Woods and Hardware Limitations 30:43 – The Isolated Horseback Archery Range 31:14 – Early Kakariko Village and Tunnel Entrances 33:29 – Revised Dodongo’s Cavern Layouts 34:15 – Death Mountain Crater and Maze Systems 35:01 – Original Fire Temple and the Missing Gorons 36:10 – Stage 3 & 4 Market Town Renders 37:55 – Beta Hyrule Castle Stealth Changes 38:46 – The 4-Level Japanese-Themed Water Temple 40:08 – Jabu Jabu’s Belly Test Rooms 40:23 – Gerudo Valley and Training Grounds Revamp 41:52 – Missing Pre-renders: Link’s House and Shops 42:17 – Chamber of Sages and Fairy Fountain Variants 43:24 – Conclusion: The Legacy of Zelda 64 Content #Zelda #Nintendo #retrogaming