Injustice Gods Among Us Yellow Lantern Hal Jordan Gameplay Elite VII
Hal Jordan, now a Yellow Lantern, can be a devastating character to fight against. His power stealing will give him a huge chance to retaliate with his SP1, which deals a devastating amount of DOT. Thus, when equipped with the LOA Set, he'll be more deadly than he already is. Yellow Lantern's passive works very similar to the 2-piece effect of the League of Assassins Set, albeit the effect is persistent and not temporary. Despite the passive description, Sinestro does NOT count towards Yellow Lantern's power steal, Sinestro/Green Lantern does, however, similar to Green Lantern/Jessica Cruz Rebirth whose passive will only work with characters that are a Green Lantern by nature. Yellow Lantern himself also contribute towards his own power steal. Yellow Lantern will steal 20% extra power from opposing Lanterns that tag out, which is almost half a full bar of power, preventing them from activating their Super Move. The additional 20% power stolen does not extend to Lanterns that are tagged out, only those who are currently tagged in. He does not count as a Justice League character for Wonder Woman/Justice League's passive, and does not count as a Green Lantern for Green Lantern/Jessica Cruz Rebirth's passive, but does count for Challenge requirements (such as Battle 4 for his own challenge). Previously, Yellow Lantern's Turbine Smash can apply the "Bleeding" status effect on Batman/Arkham Knight even if he has the DOT immunity buff. This has since been fixed. Interactions Please note that battles are highly situational: this section only mentions cards that have mechanics that, for any reason, are particularly effective with/against, or particularly ineffective against Green Lantern. Having a card that "counters" Green Lantern does not mean it is always a good choice. Good With Catwoman/Batman Returns: Her damage over time boost can increase Yellow Lantern Hal Jordan's damage over time effect from his special 1. Good Against Any Green Lantern character, including Sinestro/Green Lantern. Hawkgirl/Prime: Even if Hal is snared, he is less affected than most as his passive is based on his opponents tagging out. Her reduced tag cooldown encourages this. Countered By Raven/Rebirth: She can steal back the power that Yellow Lantern has stolen, but to great effect, as she can steal all power, which includes Hal's current and stolen power. Batman/Arkham Knight: Batman can apply his DOT Immunity Buff, rendering Yellow Lantern's Turbine Smash less effective. Abilities Instilling Fear: If an opponent tags-out Yellow Lantern steals 25% of his Power and steals additional 20% from other Lanterns. All enemy Lanterns receive 10% more damage from Yellow Lantern.

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