Conquering the Creative Challenges in Marvel's Spider-Man

In this 2019 GDC talk, Insomniac Games' Bryan Intihar discusses how Insomniac Games overcame three major hurdles in order to hit the creative/narrative goals that were set for Marvel's Spider-Man. Register for GDC: https://ubm.io/2yWXW38 Join the GDC mailing list: http://www.gdconf.com/subscribe Follow GDC on Twitter:   / official_gdc   GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.