Henchmen and Heavies - Painting WGA's Operators [How I Paint Things]
Sometimes what you need is a modern, well-equipped mercenary force, or security officers, or even bank robbers... and the Operators box is designed with all of that in mind. With helmets, balaclavas, and boonie hats not seen in the video here, the limit to the kit is really whatever use you might have for them. The Operators have the flat-necked 'historical' joint that the rest of the more realistically proportioned WGA miniatures do, so heads designed to sit flat on the neck rather than with a ball joint will fit on them perfectly well, which means there's a load of kitbashing options here too! Check out the (absolutely enormous) Wargames Atlantic range through the following affiliate link, and I net a wee commission off any purchases at no extra cost to you! https://wargamesatlantic.com?ref=soni... 00:00 - Intro 01:07 - Priming Notes 01:21 - Painting Time! 06:58 - Shading 08:32 - Highlighting & Finishing Touches 10:28 - The Finished Trio Thanks to Producer Patrons Alan, Kyrie, Andrew, Rod, Phil, Ben, Robison, David Kinney, Fred, Fool in a Hat, and Chris - as well as all the other Patrons that made this video possible, and Exit23 Games for recording equipment that helps keep the channel ticking over! Find out more at the following links: / sonicsledgehammer https://bsky.app/profile/sonicsledgeh... / sonicsledgehammer https://ko-fi.com/sonicsledge http://exit23.games PAINTS USED: PRIMERS: Uniform Grey (Army Painter Spray) THE ARMY PAINTER: Occultist Cloak (Speedpaint) Tyrian Navy (Speedpaint) Uniform Grey (Fanatic) Ruddy Umber (Fanatic) Tree Ancient (Fanatic) Ironclad Grey (Fanatic) Matt Black (Fanatic) Gun Metal (Fanatic) Strong Tone (Fanatic Wash) Speedpaint Medium Barbarian Flesh (Fanatic) Dorado Skin (Fanatic) Leather Brown (Fanatic) CITADEL: Grey Seer (Base) - or Company Grey (Army Painter Fanatic) VARNISH: Colour Forge Matt Varnish Spray THE BASE: Layer of PVA followed by sand, painted first with thinned down Dryad Brown, then heavily drybrushed with Deep Grey with a little touch of Ash Grey on the larger clumps of texture. Mountain Tufts from Army Painter to vary the height. 'The Green Guy' Prime Army Green, Gunner Camo Speedpaint, drybrush Necrotic Flesh. Beret is Tital Blue with Space Dust and Pure Red for the badge. Base is PVA, sand, painted with Dryad Brown then drybrushed Paratrooper Tan. 'The Beige Guy' Prime Skeleton Bone, Brownish Decay Speedpaint, drybrush with Pale Sand. Baseball cap is Triumphant Navy with Pure Red and Arctic Gem for the logo, while the glasses are Demigod Flames with a little dot of white on opposite sides. Base is PVA, sand, painted with Desert Yellow then drybrushed Skeleton Bone.
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