Moving to Gas County - Part 51 | High Performer

We add a road to mobile that clarifies the future direction of prototyping and the relationship between model, view, and controller (we did not quite say MVC in the video). We will probably introduce a mobile expert at some point. To read the markdown designs, we try some markdown editors, settling on MarkText. These have some Mermaid diagrams for us, so we go on another sidequest to find a magnifying glass. Eventually we settle on the built-in viewer in GNOME and start to customize it in Dconf. All for the long term benefit of the viewer. With a performance harness for the puzzle generator, we start to notice the generation process is slow and probably the wrong algorithm. We steer around re-architecting and decide on a performance epic. While benchmarking Slitherlink generation, we look at Loopy in Simon Tatham's collection on the web and start a truly epic 30 x 30 Slitherlink. Broadcasted live on Twitch -- Watch live at   / rainydan