Intuitive Game Design

In this video I explore some examples of intuitive game design from Days Gone, Skyrim, and inFamous: Second Son Patreon:   / adamsrayi   Music in order of use: The Notebooks - Stray ost We’ve All Done Things - Days Gone ost Minor With Cricket by Audionautix is licensed under a Creative Commons Attribution 4.0 license. https://creativecommons.org/licenses/... True Love - Red Dead Redemption 2 ost Far Horizons - Skyrim ost The Streets of Whiterun - Skyrim ost Alibi - inFamous Second Son ost Accralate - The Dark Contenent by Kevin MacLeod is licensed under a Creative Commons Attribution 4.0 license. https://creativecommons.org/licenses/... Work and Worship - Cult of the Lamb ost #skyrim #daysgone #infamoussecondson