Ocarina of Time: All Dungeons in 16 A Presses
No Commentary Versions: • low a render + collision This run is preformed on the Wii VC version of the game This video is tool-assisted. Created with gz: LOTAD by Ello (with one section by PancakeTurtle) This run aims to beat The Legend of Zelda Ocarina of Time in as few A presses at possible. Common uses for the A button are: Opening doors Opening chests Rolling Sidehopping Backflipping Jumpslashing Talking to NPCs Reading signs Advancing text Picking up and putting down objects Grab/Push/Pull Put away Returning from first-person Learning songs Playing songs Diving Dropping from ladders or ledges Mounting and dismounting Epona Going faster on Epona This run was made possible with the collaboritive help of the zelda 64 challenge community. Thanks to ZFG for recording this on console, and Tharo for making a version of gz with an A press counter
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