Redshift 2 Maya - Tutorial #7 - Iridescence - Samplerinfo and rsFresnel Nodes
In this tutorial I cover making Iridescence/thin film effects on materials. This is useful when trying to make soap bubbles, bug shells and exotic car paints. I cover using the Maya Samplerinfo and rsFresnel utility nodes to create this effect. Feel free to comment or ask questions below. Subscribe to my Channel to follow new tutorials and feel free to follow my work and social media in the links below. Follow me: artofsaul.com facebook.com/TheArtofSaul/ linkedin.com/in/saul-espinosa-243008b Twitter: @theartofsaul

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