Gogetsuji Legends Kintaro/Poochy Longplay (Arcade) [4K/Remastered/60FPS]

Power Instinct Legends Kintaro/Poochy Play Through To enable 60fps playback on PC Simply use the gear icon of the YouTube player to ensure that you're watching in HD(720p or Higher). To enable 60fps playback on mobile device. 1. Tap on the video. 2. Go to the top right corner and tap on the three vertical dots. 3. Choose “Quality” and then “Advanced.” 4. Select 720p60 or higher. ------------------------------------------------- 00:00 Intro 00:23 Title & Character Select 00:40 Kanji & Kurara 02:29 Saizo & Otane 03:36 Reiji & Oshima 05:23 Tin Nen & Poochy 06:46 Oume & Annie 08:41 White Buffalo & Super Kurara 10:50 Kintaro & Angela 12:24 Sahado & Keith 13:52 Kuroko & Chuck 15:28 Kintaro 16:19 Ending Game Info ------------------------------------------------- Developer/Publisher: Atlus Platform: Arcade Release Date: 1995 Genre: Fighting Known as Gogetsuji Gaiden: Saikyou Densetsu (豪血寺外伝: 最強伝説) in Japan. This installment lacks the Power Instinct title in its localization; this would be a trend for the series in its subsequent western releases, officially phasing out the Power Instinct branding. However, the game was incorrectly listed in MAME as Power Instinct Legends, although the naming error has since been fixed. The game's story picks up from the last game, with Otane being defeated by Kanji Kokuin, who became the new leader of the Gouketsuji clan. This game is a sort of "update" to Power Instinct 2. All previous characters reappear, plus a few new characters. Super Kurara and Pochi are individual characters; because of this, Kurara and Kinta lost their transformations but gained new moves to replace them. Otane is also made playable. There is one new playable character, Kuroko, and a new playable boss, Chuck, bringing the cast to 16 characters. The battles are in teams of two characters, a leader and a partner. This plays out similarly to The King of Fighters, where you fight with each character one after the other. A Super Block and a Charge Attack were brought into the gameplay. A Super Block can nullify the opponent's blow and allow for a counterattack, and a Charge Attack can immediately knock down the opponent or launch them into the air for another attack. All of the characters were given new special attacks, though the majority of them were exclusive to this game. In Japan, Game Machine listed Gogetsuji Legends on their October 15, 1995 issue as being the fourteenth most-successful arcade game of the month.