Hidden UNLIMITED FACTORY OUTPUT - Puppet Master Germany

đŸ”„https://paradoxinteractive.i38e.net/O... Referral code sale. Last Chance! Upto 20% off new dlc đŸ”„ đŸ”„ Last Chance! HUGE 20% DISCOUNT of NEW DLC! https://paradoxinteractive.i38e.net/O... đŸ”„ EXTENDED video:    ‱ EXTENDED VIDEO - Hidden UNLIMITED FACTORY ...   TEMPLATES & TACTICS video:    ‱ TEMPLATES AND TACTICS - Hidden UNLIMITED F...   Support me on PATREON 🌟   / feedbackgaming   DISCORD talk with me đŸ—Łïž   / discord   Follow on TWITTER:   / feedbackgaming   🐩 Business email: [email protected] 📧 Hearts of Iron IV is a grand strategy wargame developed by Paradox Development Studio and published by Paradox Interactive. Released on June 6, 2016, it is the sequel to Hearts of Iron III and part of the Hearts of Iron series of grand strategy games focusing on World War II. The player may take control of any nation in the world in either 1936 or 1939 and lead them to victory or defeat against other countries. CREDIT for the blue emoji https://bluemoji.io/ ~~~~~~~~~~~~~~~~~~~~ Business email: [email protected] ~~~~~~~~~~~~~~~~~~~~ 00:00 Why the Germany puppet path is so overpowered in Hearts of Iron IV 00:24 The most powerful historical Germany build begins 00:48 How to rush the Anschluss for a fast start 01:25 Extended version available with detailed templates and tactics 01:42 Choosing Hermann Göring and Martin Bormann for maximum political power 02:05 What Göring’s economic path unlocks for Germany 02:29 How to stack early economic bonuses for massive growth 03:15 Using cipher intelligence to boost invasion success 05:05 Researching marines and pioneers for stronger naval invasions 06:02 The Sudeten crisis and creating Germany’s first puppet 07:01 How to form Reichskommissariats and exploit puppet economies 08:15 Managing puppet resistance and collaboration choices 09:17 Building a massive army with flame tanks and infantry 10:15 Expanding puppet states across Europe 11:20 Integrating puppet economies for 2% output per stack 12:49 How high can Germany’s production bonuses go 13:27 The invasion of Poland and creating new puppet states 15:21 Developing Denmark and other protectorates for extra factories 16:45 Why air power turns the tide in difficult battles 17:23 Using puppet divisions to defend coastlines and the Atlantic Wall 18:05 Sea Lion preparation and Germany’s navy challenges 19:20 Radar research and naval supremacy in the North Sea 20:07 Why invading Norway is usually avoided 21:43 How early destroyers help scale your naval power 22:27 Using pioneers for low-penalty amphibious landings 23:07 Britain falls under German control 24:32 Creating the British Reichskommissariat 25:10 Weird peace conference and Iraq’s strange role 26:23 Puppet economy bonuses and game bugs discovered 27:15 Operation Green and invading Ireland 28:34 Japan declares war and the Pacific campaign begins 29:12 Running out of manpower and calling on puppet forces 30:09 Puppet mastery strategy explained and final reflections 30:51 Extended version: unlocking every puppet in the world 31:16 Outro message and thanks to members #hoi4 #META #ww2